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Displaying results 1-25 of 122 results
For Consumer Product Strategy Professionals
by Sarah Rotman Epps, August 19, 2010
The success of the Apple iPad has created a halo around tablets in general: Consumers are interested in these devices, even if they're confused about what they actually are. US online consumers who own or intend to buy iPads and other tablets fit a typical . . .
For Consumer Product Strategy Professionals
by James L. McQuivey, Ph.D., July 21, 2010
eReaders face a formidable challenge from the rise of tablet PCs. The iPad is already desired by more people than any single eReader, something we expect to only increase with time. However, with just 3.7 million eReaders in the US market at the end of . . .
For Consumer Product Strategy Professionals
by Ian Fogg, July 21, 2010
Creating a successful strategy for consumer video telephony has eluded everyone bar Skype. Even the telecommunications industry itself has failed with this particular communications product: Consumers have largely ignored the video telephony abilities . . .
For Customer Experience Professionals
by Megan Burns, July 12, 2010
For many companies, the phone is a major channel through which they interact with customers. Forrester surveyed 4,653 consumers to find out how satisfied they were with the phone interactions they had with companies across 13 different industries. Marriott . . .
For Consumer Product Strategy Professionals
by Sonal Gandhi, Mark Mulligan, July 12, 2010
From set-top boxes to cell phones, device makers are falling over themselves to offer music functionality. Digital music services have also evolved to "anytime, anywhere" access with rich discovery and sharing capabilities. But adoption is lackluster. . . .
For Consumer Product Strategy Professionals
by Mark Mulligan, July 9, 2010
Business models and rights issues have both distorted and fragmented the consumer digital music experience and products. A new generation of 360-degree music services is emerging that leverages cloud functionality to bridge many of these divides, joining . . .
For Consumer Product Strategy Professionals
by Ian Fogg, July 7, 2010
Consumers no longer use one digital device. The era of one PC per household is giving way to a world of several smart mobile devices per person. For content, services, and software to run across these devices and screens, product strategies must embrace . . .
For Market Research Professionals
by Joost van Kruijsdijk, July 6, 2010
This highlight deck provides an overview of PC adoption among US Hispanic consumers from Forrester's Hispanic Technographics Consumer Technology Phone Survey, Q4 2009 (US).
For Customer Experience Professionals
by Megan Burns, June 14, 2010
Forrester recently asked US online consumers to rate their satisfaction with Web site experiences at companies they've done business with across multiple industries. When the results were tallied, retail and financial services dominated the top 10 rankings. . . .
For Consumer Product Strategy Professionals
by James L. McQuivey, Ph.D., June 7, 2010
Google made significant noise when it recently announced Google TV, the search giant's most recent attempt to influence the future of the TV experience. The news itself was overly complex, and Google failed to reduce it to its most powerful properties. . . .
For Consumer Product Strategy Professionals
by Sarah Rotman Epps, May 14, 2010
The iPad is a new kind of PC. It ushers in a new era of Curated Computing — a mode of computing in which choice is constrained to deliver more relevant, less complex experiences. Curated Computing is necessary to empower alternative form factors, such . . .
For Market Research Professionals
by Olesia Klevchuk, May 12, 2010
This highlight deck summarizes the key findings related to home networks and the digital home from Forrester's European Technographics Consumer Technology Online Survey, Q4 2009.
For Consumer Product Strategy Professionals
by Sonal Gandhi, May 10, 2010
Two-thirds of online adults play digital games. Dollars and time spent on gaming varies a great deal across the gaming population. Most gamers only play casually, while others play a lot but don't spend much money. Among the high spenders, there are those . . .
For Consumer Product Strategy Professionals
by Nick Thomas, April 22, 2010
While the PC has now emerged as a popular platform for video consumption among European Internet users, the TV is still the primary platform. And with mobile video still nascent, a substantial three-screen audience does not yet exist. But emerging viewing . . .
For Market Research Professionals
by Nick Squires, February 26, 2010
This highlight deck summarizes the key findings related to PC purchases from Forrester's North American Technographics PC and Gaming Online Survey, Q4 2009 (US). This is the second survey highlight in a series from the North American Technographics PC . . .
For Customer Experience Professionals
by Bruce D. Temkin, February 17, 2010
Forrester asked more than 4,600 US consumers about their interactions with a variety of companies, scoring those experiences in three areas: meets needs, easy to work with, and enjoyability. Based on these consumer responses, we calculated Forrester's . . .
For Business Process Professionals
by Natalie L. Petouhoff, Ph.D., February 11, 2010
According to Forrester data, 91% of executives say that customer experiences are critical or very important to their businesses, nearly 5,000 consumers prefer better customer experiences over lower prices, and better customer experiences drive higher . . .
For Customer Experience Professionals
by Bruce D. Temkin, February 11, 2010
Forrester asked more than 4,600 US consumers about their experiences in researching, buying, and using products or services as well as with customer service interactions across 14 industries. In 12 of the industries, customer service had the lowest satisfaction . . .
For Customer Experience Professionals
by Bruce D. Temkin, February 2, 2010
Forrester asked more than 4,600 US consumers about their likelihood to recommend 133 companies across 14 different industries. As an industry, retailers were the most recommended, while utility providers, health insurance plans, and TV service providers . . .
For Customer Experience Professionals
by Bruce D. Temkin, January 28, 2010
Forrester asked more than 4,600 US consumers about their customer service experiences with companies across 14 industries. Barnes & Noble and Kohl's received the highest rating, while Charter Communications fell to the bottom. Kaiser, on the other . . .
For Customer Experience Professionals
by Bruce D. Temkin, January 11, 2010
Forrester asked more than 4,600 US consumers about their interactions with a variety of companies, gauging the usefulness, ease of use, and enjoyability of those experiences. Based on these consumer responses, we calculated the Customer Experience Index . . .
For Market Research Professionals
by Roxana Strohmenger, December 30, 2009
This highlight deck summarizes the key findings related to PC adoption and usage from Forrester's Latin American Technographics Benchmark Survey, Q3 2009. This is the first survey highlight in a series from the Latin American Technographics Benchmark . . .
For Market Research Professionals
by Charles S. Golvin, Jacqueline Anderson, December 23, 2009
This is a graphical analysis of the Canadian consumer market based on Forrester’s North American Technographics® Benchmark Survey, 2009 (US, Canada). It describes the current state of device and service adoption, and it provides an overview of Canadian . . .
For Consumer Product Strategy Professionals
by Sarah Rotman Epps, December 3, 2009
When Barnes & Noble (B&N) launched its nook eReader at the aggressive price of $259 &mdash a full $140 cheaper than other eReaders on the market with similar features &mdash it drew attention to its long-term strategy: to profit on a lifetime . . .
For Customer Experience Professionals
by Bruce D. Temkin, December 2, 2009
Most customers say they prioritize service over price when choosing to do business with a company. But consumers expect a poor experience when trying to resolve a customer service issue. Expectations are not the same across industries. Consumers expect . . .